Using SpringBoard Algebra 1? MathBound follows your chapters.

SpringBoard Algebra 1 (SpringBoard Mathematics, Common Core edition (2018)) has 6 units and 40 lessons. In MathBound’s free Algebra I game, each unit becomes a sky island and each lesson a landing on it, asking that lesson’s kinds of problem. The book’s own numbers are kept, so your students can find their place.

Follows SpringBoard Mathematics Algebra 1 (2018 Common Core edition): each island is a unit and each landing one activity (landing 17 covers Lessons 17-1 to 17-5). Not affiliated with or endorsed by the College Board.

Before Unit 1Pre-Algebra review, in The Guild Workshop

Optional, and the same for every book: a warm-up that is also the battle tutorial.

  1. P1Whole numbers and place valuePractice it
  2. P2Picturing fractionsPractice it
  3. P3Adding and subtracting fractionsPractice it
  4. P4DecimalsPractice it
  5. P5Units of measurementPractice it

Unit 1Equations and Inequalities

In the game: Windward Landing, island 1

  1. 1Patterns and expressionsUse the Language of Algebra, Arithmetic Sequences
  2. 2Solving equations and literal equationsTwo-Step Equations, Variables and Constants on Both Sides, Multi-Step Linear Equations, Solving Formulas for a Variable
  3. 3Inequalities and compound inequalitiesSolving Linear Inequalities, Compound and Absolute Value Inequalities, Use the Language of Algebra
  4. 4Absolute value equations and inequalitiesAbsolute Value Equations, Compound and Absolute Value Inequalities

Unit 2Functions

In the game: Brasswing Bluffs, island 2

  1. 5Relations, domain and notationRelations and Functions, Function Notation
  2. 6Reading graphs of functionsReading Graphs of Functions, Relations and Functions, Graphs of Situations
  3. 7Linear, quadratic and exponential experimentsLinear, Quadratic and Exponential Models, The Coordinate Plane, Exponential Functions
  4. 8Shifting graphsTransformations of Functions
  5. 9Slope and rate of changeSlope, Rate of Change, Function Notation
  6. 10Direct and inverse variation; inverse functionsDirect and Inverse Variation, Absolute Value, Piecewise and Square Root Functions
  7. 11Arithmetic sequencesArithmetic Sequences, Recursive Rules
  8. 12Forms of linear equationsSlope-Intercept Form, Forms of Linear Equations, Equation of a Line
  9. 13Trend lines and regressionScatter Plots and Lines of Fit, Regression Output

Unit 3Extensions of Linear Concepts

In the game: Lantern Isle, island 3

  1. 14Piecewise linear functionsAbsolute Value, Piecewise and Square Root Functions, Rate of Change, Relations and Functions, Discrete and Continuous Functions
  2. 15Comparing linear modelsEquation of a Line, Slope-Intercept Form, Inequality Word Problems
  3. 16Inequalities in two variablesGraphing Inequalities in Two Variables
  4. 17Systems of linear equationsSolving Systems by Graphing, Solving Systems by Substitution, Solving Systems by Elimination, Systems of Equations Word Problems, Turning Words into Equations, Perimeter, Area and Circles
  5. 18Systems of inequalitiesSystems of Linear Inequalities, Solving Systems by Graphing, Graphing Inequalities in Two Variables

Unit 4Exponents, Radicals and Polynomials

In the game: Cogspire Heights, island 4

  1. 19Exponent rulesProduct and Power Properties of Exponents, Quotient Property and Zero Exponents, Integer Exponents and Scientific Notation, Rational Exponents
  2. 20Operations with radicalsSimplify Square Roots, Add and Subtract Square Roots, Multiply Square Roots, Divide Square Roots, Higher Roots
  3. 21Geometric sequencesGeometric Sequences, Recursive Rules
  4. 22Exponential functions, growth and decayExponential Functions, Linear, Quadratic and Exponential Models
  5. 23Modeling with exponential functionsExponential Growth and Decay, Exponential Functions, Compound Interest
  6. 24Adding and subtracting polynomialsAdd and Subtract Polynomials
  7. 25Multiplying polynomialsMultiply Polynomials, Special Products
  8. 26GCF and special factoringGreatest Common Factor and Grouping, Factor Special Products
  9. 27Factoring trinomialsFactoring Trinomials (x² + bx + c), Factoring Trinomials (ax² + bx + c)
  10. 28Rational expressions and dividing polynomialsSimplify Rational Expressions, Divide Polynomials, Multiplying and Dividing Rational Expressions, Adding Rational Expressions (Common Denominators), Adding Rational Expressions (Unlike Denominators)

Unit 5Quadratic Functions

In the game: Mistfall Terraces, island 5

  1. 29Quadratic models and their graphsGraphing Parabolas, Reading Graphs of Functions
  2. 30Transforming the parent parabolaForms of Quadratic Functions
  3. 31Solving by graphing and factoring; vertex and axisSolving Quadratics by Factoring, Reading Graphs of Functions, Graphing Parabolas, Forms of Quadratic Functions
  4. 32Square roots, completing the square and the formulaSquare Root Property, Complete the Square, Quadratic Formula, Complex Solutions
  5. 33Quadratic applicationsQuadratic Word Problems, Regression Output
  6. 34Choosing among modelsLinear, Quadratic and Exponential Models, Exponential Functions, Equation of a Line
  7. 35Line and parabola systemsLinear-Quadratic Systems, Solving Quadratics by Factoring, Reading Graphs of Functions

Unit 6Probability and Statistics

In the game: Kitecliff Reach, island 6

  1. 36Center and spreadMeasures of Center, Measures of Spread, Spread About the Mean
  2. 37Dot plots, box plots and outliersData Displays, Measures of Spread, The Normal Distribution
  3. 38Scatter plots and correlationScatter Plots and Lines of Fit
  4. 39Best-fit lines and residualsScatter Plots and Lines of Fit
  5. 40Categorical data in two-way tablesTwo-Way Tables

MathBound is not affiliated with or endorsed by College Board. SpringBoard Algebra 1 is named only so teachers and students can find their place: the unit and lesson numbers are the book’s, while every label above is our own short description and every question is the game’s own.

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